Difference between revisions of "Navigation Commands"

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(Created page with "===Helm=== Format: Helm [Course] <course> [Warp] <warp> The helm command controls the direction and velocity of your ship. The course is a heading between -360 degrees...")
 
 
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     elude dragon warp 8
 
     elude dragon warp 8
 
     elude ganther 7
 
     elude ganther 7
 
===Dock===
 
Format:
 
    Dock <base>
 
This command will dock your ship with the specified Starbase. You must be in range. Once docked the base shields will protect your ship and all systems can be repaired. Docked ships to not appear on the tactical display.
 
Example:
 
    dock alpha
 
 
===Undock===
 
Format:
 
    Undock
 
This command will undock your ship from the it's base so you can rejoin the fight.
 
Example:
 
    undock
 
 
===Recover===
 
When you are commanding a base, the Recover command uses the base tractor beam to pull a dead ship into the docking bay so it may be repaired.
 
Example:
 
    recover enterprise
 
 
===Eject===
 
When you are commanding a base, the Eject command ejects a ship out of the docking bay to make room for another ship.
 
Example:
 
    eject enterprise
 

Latest revision as of 00:13, 3 April 2018

Helm

Format:
    Helm [Course] <course> [Warp] <warp>

The helm command controls the direction and velocity of your ship. The course is a heading between -360 degrees and +360 degrees. All vessels will take time to come to the new heading although it may sometimes seem immediate. The amount of time will depend on the turning ability of your ship and the ship's current speed.

When turning, the ship will always turn in the direction that is the smallest distance to the new heading. The warp is the velocity you wish to maintain. The ship's velocity, like its heading, may require a certain amount of time to achieve.

Examples:
    helm course 60 warp 6
    helm 225 3

Purse

Format:
    Pursue <ship> [Warp] <warp>

This command instructs the helm to follow a specific ship. The ship may be an enemy or an ally ship. pursue the other ship until a helm or elude command is issued.

Examples:
    pursue the banshee warp 4
    pursue proxima 2

Elude

Format:
    Elude <ship> [Warp] <warp>

The Elude command will instruct the helm to point the ship away from a specific enemy or ally ship. Your ship will continue to run from the other ship until a helm or pursue command is issued.

Examples:
    elude dragon warp 8
    elude ganther 7